Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-06-2003 , 12:46 PM
VAMP1Re's Avatar
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hardware rendering vs software etc?

Ive created a scene witha nice wet muddy looking floor...

and i have some dynamics (rain)

ok..when i render the scene in software the ground looks awesome...but no rain


in shardware theres rain but now the ground looks crap..



how do i work around this?


# 2 20-06-2003 , 01:26 PM
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you have to do some render layers for the rain in the hardware and ground in the software. you must composite them later on with another package like after effects.

# 3 20-06-2003 , 10:11 PM
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any chance of a quick run down how to do this?

it would be muchly apreciated


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