This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
New question same theme.... can you import lightwave to maya? I love modeling polgygons in lightwave....soooooo easy..... maya????? great NURBS....
just a question... I know I can change geometry with deep3d..(3d exploration I think it was called before)....But if I don't have to buy another program for exporting geometry I would be a very happy camper...
Another option is to use the Filmbox format from Kaydara. The FBX format allows scene conversions from/to most of the major 3D packages. This is what I use to move files between Max and Maya.
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