Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
looks pretty good, kinda reminds me of some sort of an underwater creature for some reason.... I think it needs more in the way of wrinkles and general definition. It's got a good basic shape so now you need to tweak it and make it really cool
mjah, looks cool, but a little strange :S but thats cool for an alien, the nose goes up the skull, and the eyes are 12 feet in the karkas... but i do like it, i just give c&c
here is an update i plan to add more detail to arms legs and face, can anyone point me to some good tutorials for texturing and laying out uv's?at the moment all i have for making textures is the gimp. let me know what you all think
I HATE NURBS
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I like you're alien (and the face shape does kinda look like the alien from enemy mine!). This is the UV tutorial that taught most of us around SimplyMaya.
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
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