This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hey everyone,
ive tried to get this to work and now im seeking help
--
on a car bumper theres like the intake part and i want to know how to do that ?
cheers,
mumbo
ok cheers kev,
i got that down but now i have a problem - when i trim the surface it loses heaps of its smoothness and i can attach it to the intake and things like that - any ideas ? anyone ?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off