Can You Avoid Artifacts Between Two Edges?
When an edge of one object is directly on top of another edge of another object, the transition from surface to surface theoretically should be seemless, however I am experiencing what I believe is called "artifacts" which can best be seen when I move the camera around. Is there any way to avoid this or, should I choose to render out an animation, are there any post-rendering tricks I can do to avoid this problem?