Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I know the rendering system in maya isnt the best, some say it is, some say there should be a third party involved. If the last statment is true what rendering system would be the best to get Quality out of and efficiency. thx (maya 5 unlimited)
I believe Mental Ray comes with Maya 5.0 and I have heard that it's a lot better providing you know how to use it. You cannot do post-rendering things like Maya fur, Paint FX, or glows however.
I've heard "Renderman" a few times, but don't know anything about it really. It's fairly popular so you might think about looking into it.
I don't own either though and just stick with the regular rendering system in Maya.
Renderman is awsome, and works well with Maya.
Plus you can achieve amazing fur and paricle effects.
I believe they have also lowered thier price, it's a lot more affordable now.
Takes some learning, but the help is good and it has a massive community.
Chris_H, i think Renderman is ONLY for maya. and it is said to be the best renderer on the market, the last time i checked the version on the market is compatible with maya 4.5 not 5. Pixar will probably release that after they made use of it for a couple projects. (that's what they did with the last version) i could be wrong but its worth the research. i think mental ray is a pretty kick @$$ renderer in itself though.
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