Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi everyone
i am still looking for the best way(easiest and detailed) to model a head
and i wanted anyone who found his best method
to explain it (and maby show his work/ a tutorial or anything else)
thank you
1. use the best refrances you can get.. pref a friend and take pictures. with dots on them so you can tell really how far out every thing patrudes .. match up the dots in front and side view.
a question for you.. which would you prefer of the 2. drawing or sclupting in clay ?
I think theres really no better way to model a head. It's what your comertable with. Just model different heads different ways and evently you'll find one for yourself.
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