Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-12-2003 , 12:02 PM
ehud's Avatar
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Best Method To Model A Head

Hi everyone
i am still looking for the best way(easiest and detailed) to model a head
and i wanted anyone who found his best method
to explain it (and maby show his work/ a tutorial or anything else)
thank you
user added image


Blade Inc.
# 2 13-12-2003 , 12:20 PM
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1. use the best refrances you can get.. pref a friend and take pictures. with dots on them so you can tell really how far out every thing patrudes .. match up the dots in front and side view.

a question for you.. which would you prefer of the 2. drawing or sclupting in clay ?

# 3 13-12-2003 , 07:55 PM
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I prefer the method where you start from the eye area and work out.


Yeah, but no but yeah but no....
# 4 14-12-2003 , 01:21 PM
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I think theres really no better way to model a head. It's what your comertable with. Just model different heads different ways and evently you'll find one for yourself.

# 5 20-12-2003 , 05:51 PM
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yun

# 6 20-12-2003 , 10:31 PM
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