Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 16-08-2005 , 09:21 PM
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Join Date: Oct 2004
Posts: 16

Model Head my 1st one :P

hey guys.. been taking that ninja tutorial and was working on it for a month or more off and on and then the file got deleted so i had to start over about a week ago and i worked past a lotta the videos and tried to get my own style of modelling .. heres the wip as of 2 days ago

front :
user added image

side:
user added image

# 2 17-08-2005 , 03:03 PM
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Join Date: Dec 2002
Location: Phoenix, AZ
Posts: 79
that looks great.. can you suggest any good tutorials i have been having a hard time with modeling a head


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# 3 17-08-2005 , 03:31 PM
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Join Date: Feb 2004
Posts: 2,988
hmm... are you using reference? If you are modeling anything organic you need to have reference.

Looks good for your first. also make sure that your edge loops look like this: https://www.bunk.cistron.nl/plaatjes/poly_regions.jpg, or your head will not defrom correctly.

Keep at it mate!


Imagination is more important than knowledge.
# 4 17-08-2005 , 07:18 PM
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# 5 18-08-2005 , 04:22 AM
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Join Date: Oct 2004
Posts: 16
ah thanks for that user added image


and ya i'm using the ninja tutorial from here user added image

its pretty helpful
im using the reference pics they provided

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