I've been modelling this car for 3 days and I'm stuck after I do poly -> subd conversion (I'm a total newbie)
I followed almost the same precedure from https://deep.sitenest.net/tutorials/maya/car4/
pic 1. poly of my car. looks too square so decided to go for subd.
![user added image](https://www.imagestation.com/picture/sraid97/p4813395ba7990d3b1789cb6a7cb45882/fa0ab436.jpg)
pic 2. wire frame.
![user added image](https://www.imagestation.com/picture/sraid97/p0202501bcc7d426a6a44ae240d02be17/fa0ab430.jpg)
So I converted to subd. And the result came out pretty bad.
pic 3. ugly fender.
![user added image](https://www.imagestation.com/picture/sraid97/p80ac2b8bd7eb63b0b51abfdf5928825b/fa0ab42c.jpg)
Not only the fender isn't round but also look at that thing!
I figured out if I triangulate the fender, it becomes round but still, that thing doesn't dissapear.
pic 4. wire frame of the fender.
![user added image](https://www.imagestation.com/picture/sraid97/p5268d048d491ca6110df98f1e51c71f4/fa0ab426.jpg)
and another bad boy..
pic 5. head light.
![user added image](https://www.imagestation.com/picture/sraid97/p8883ed132903d8ae7e6db2d4255ea572/fa0ab417.jpg)
I just want that part to be smooth.
pic 6. wire frame
![user added image](https://www.imagestation.com/picture/sraid97/p2ba3b75478b39f39b0473cb4d8031b00/fa0ab40a.jpg)
so.... could somebody help me to flatten that thing?
Thank you for viewing this.
![Cheers user added image](images2/smilies/beerchug.gif)
btw, I also tried polygon -> smooth option.. and didn't work out well. Anyone know the reason?