Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-01-2004 , 01:47 AM
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Model and animate a prism

Anyone got any suggestions on the best way to model a prism for animation? I think prism is the word i'm looking for, like a spiral opening. I'm sure if i had an animation of one in front of me i'd have no problem but i don't and i'm struggling to see how to do it.

# 2 16-01-2004 , 02:41 AM
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Do you mean a shutter? Like a camera shutter type thing?

# 3 16-01-2004 , 02:41 AM
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yeah, that's the sort of thing i'm looking for Mike

# 4 16-01-2004 , 02:51 AM
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I wouldn't imagine it'd be too tough. The biggest trick to it is placing the pivot points where they'd need to go so when you rotate the shutters, it opens.

# 5 16-01-2004 , 03:17 AM
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I think you're right, i don't see it as that difficuilt to do, i just need to find some reference pics for shape and to see how the animation works exactly.

# 6 16-01-2004 , 06:38 AM
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Well it was easy enough, bit of a no brainer really once i attempted it.

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