okey... i had to re-do the model again...coz my old PIII just couldn't handle SubDs that much. so i used polyProxy instead. i could have converted my last model to poly as twisteddragaon suggested but i was optimistic that i could reduce poly count if i'd build it again...but eventualy ended up with the same dense model. details on the model improved though...
this is my first time to model a human figure (with the intent of showing it)...so i'm having a hard time on the hands and feet. i'm checking out Stahlberg's tut.
here's the guy...
[SIZE=1.5]They say if you keep on trying, its good exercise.....lol[/SIZE]