Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 16 08-03-2004 , 12:08 PM
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i dunno man, i reckon give it 10 years and games will be high poly user added image

# 17 08-03-2004 , 04:46 PM
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Nice Job !!

# 18 08-03-2004 , 08:46 PM
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Kbrown what kinda shader are you using for that and lighting scheme. I been trying to find a lighting scheme like that.

# 19 08-03-2004 , 09:03 PM
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Originally posted by Jflores
Kbrown what kinda shader are you using for that and lighting scheme. I been trying to find a lighting scheme like that.

Which Image are you referring to?


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# 20 08-03-2004 , 09:40 PM
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the character image. the first one.... I like the lighting scheme and what kinda shader are you using?

# 21 08-03-2004 , 09:41 PM
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now that i look at it, it kinda looks like you're using radiosity

# 22 09-03-2004 , 12:42 AM
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Final Gather turned on, some light source, maybe upped the environment color slightly, lambert shader of any color.


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# 23 09-03-2004 , 11:13 AM
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Originally posted by fredriksson
Final Gather turned on, some light source, maybe upped the environment color slightly, lambert shader of any color.

Egg-zactly... nothing special user added image


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# 24 09-03-2004 , 08:00 PM
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UVs done. Texture is yet to be done. Rigging done. Started animating. Here's a 40 frame death animation.

<obsolete link removed>


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# 25 09-03-2004 , 10:50 PM
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Tweaked the animation a bit more. <obsolete link removed>


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# 26 10-03-2004 , 02:13 AM
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Here's death sequence #2: <obsolete link removed>


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# 27 10-03-2004 , 02:28 AM
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cool stuff. user added image I think his head jerks too much in the 2nd one.

# 28 10-03-2004 , 02:32 AM
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Originally posted by mtmckinley
cool stuff. user added image I think his head jerks too much in the 2nd one.

You mean when it hits the floor or in general?


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# 29 10-03-2004 , 06:47 PM
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# 30 10-03-2004 , 06:59 PM
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Great start.. one thing that jumps out to me is he mid section i think need a little movement.. is a bit stiff but the legs look pretty good.


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