Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 06-06-2004 , 12:51 AM
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Haha. Cool.

Keep up the good work.


Imagination is more important than knowledge.
# 17 06-06-2004 , 04:41 AM
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Can we see a wire of that, just need to know how u got them lines to blend so smoothly, inspiring work ..keep it up!! user added image .


"Hear That Thunder"!!
# 18 06-06-2004 , 04:56 AM
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This is unfair, I demand that Professionals can't participate.....

*sits and mopes* user added image

# 19 06-06-2004 , 07:17 AM
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Update on the box :)

the new and improved box!!!

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# 20 06-06-2004 , 07:18 AM
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Lookin great user added image

# 21 06-06-2004 , 08:11 AM
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*whimper*

# 22 06-06-2004 , 01:24 PM
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Nice!

# 23 06-06-2004 , 01:46 PM
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Very cool man. Good work.


Imagination is more important than knowledge.
# 24 06-06-2004 , 02:26 PM
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looks like i have tought you well grass hopper user added image cough cough looks fantastic mate.


There's nothing normal about normals. In FACT i think the are abnormal.
# 25 06-06-2004 , 02:28 PM
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Originally posted by antiant
looks like i have tought you well grass hopper user added image cough cough looks fantastic mate.

i learn from the MASTER user added image user added image

# 26 06-06-2004 , 04:47 PM
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Looking pretty sweet!

Maybe make the eyes slightly bigger?


cheers

Rich
# 27 06-06-2004 , 08:08 PM
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small update

added teeth gums inner mouth tongue...i'm pretty happy with head now.
body is next

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# 28 06-06-2004 , 10:33 PM
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Holy crap man. Thats friggin wicked. Are you going to rigg the model? Be great to see it.user added image


Imagination is more important than knowledge.
# 29 07-06-2004 , 03:38 AM
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yes. i plan to rig texture animate etc...

# 30 07-06-2004 , 03:44 AM
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I like the screwed up teeth. :tup:

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