Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 09-06-2004 , 04:03 AM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
and here is a wireframe....

Attached Thumbnails
# 17 09-06-2004 , 07:02 AM
ereitz's Avatar
Subscriber
Join Date: Dec 2002
Location: Germany/Canada
Posts: 545
Excellent model!

With a hummer you can really go for the dirty textures.

Looking forward to seeing more.


Check out the subsurfacescattering on my tongue...

<a href="https://www.reitzmachine.com">www.reitzmachine.com</a>
# 18 09-06-2004 , 11:46 AM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
...speechless...

Ok i can speak again user added image, yeh I cant wait to see that textured...


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 19 10-06-2004 , 09:10 AM
Stijn Poelstra's Avatar
Registered User
Join Date: Apr 2004
Location: DELFT, Holland
Posts: 13
You're doing an exellent job MainlineX!! I'm really looking forward, cause I think it really looks very promissing! Modeling things like the front axis and maybe some extra military equipment... keep it going!!!

p.s. could be nice to model a Hummer 2 afterwards user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads