Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 16 17-06-2004 , 03:08 PM
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wow nice!!! I like it alot and cant w8 to see it textured!! Your gonna texture it right?


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# 17 18-06-2004 , 12:55 PM
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stedo: for you
chicken: ill try i am really shat at texturing but im worse at laying out uvs so if i get that down yeh ill try to paint some things
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almost finsihed mondelling

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# 18 18-06-2004 , 04:54 PM
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that's a really cool model. you definitely should texture it and put it in a water scene!

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# 19 23-06-2004 , 01:10 AM
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dude, that looks wicked. But i'm not sure if u want ur monster to be a nice, cute, friendly one...


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# 20 28-06-2004 , 06:38 AM
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opens the coffin user added image
cant texture so gonna do what i good at :
animation :
here it is ( .7mb ) download it tell me what you think

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# 21 28-06-2004 , 06:41 AM
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and 2 frames : for all those slackers user added image

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# 22 28-06-2004 , 07:07 AM
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Looking good m8, I would add more wing beats thought as the creature needs to generate more lift to climb out of its decent. also maybe some secondary anims b way of having the shoulders bob up and down with a smaller echo of it in the head.


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# 23 29-06-2004 , 06:29 PM
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nice anim. he probably needs to bob up and down as he beats his fins/wings like a bird (but underwater)


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