This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Looks great! .. I only have one small observation.
Right now it feels like a toy, it doesn´t have substance .. what I´m telling you is that if it´s a mech it has a lot of mechanisms, wires, and an overall bulk or weight that doesn´t quite translate in yours.
About the render itself I don´t have that much problems .. might want to check the three point lighting tutorial in the VIP section.
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