Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 02-09-2004 , 12:31 PM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
well films lie.

Because in saving private ryan, some people had german beyonettes. and they were "american" forces. Films lie man. they are never accurate.

# 17 02-09-2004 , 12:32 PM
Registered User
Join Date: Aug 2004
Posts: 18
you must have quite the eye then

# 18 02-09-2004 , 12:40 PM
FubaR's Avatar
Registered User
Join Date: Jun 2004
Posts: 279
@Zyk0tiK

that they had german bayonettes doesn't say anything !
the american forces had even weapons like the stg44 or the mp40 from the germans.
but i agree that it's very unusual that british forces have some luckies ^^.

# 19 03-09-2004 , 01:50 AM
Registered User
Join Date: Jul 2004
Location: Northern California
Posts: 445
What? Maybe this British soldier got the smokes off some dead GI who lost his life in hand to hand combat because his German made bayonet was a dull piece of crap. Save the arguing about who smokes what and what bayonet ended up ruining your film expeience and give the guy some HELPFULL feedback on his model ...

SMEEZE - looks pretty damn good for your first few attempts. To get the camo-net look you could experiment with bump maps or displacement maps or maybe even transparency on a separate piece of parented geometry thats slightly larger than the helmet's surface.

and next time get some good references so you won't have to answer to the gun-geek squad when seeking advice on your model user added image

Dave

# 20 03-09-2004 , 01:55 AM
Registered User
Join Date: Jul 2004
Location: Northern California
Posts: 445
Also I would say give the rim of the helmet a bit of a rounded edge. Give some thickness/weight.

Dave

# 21 04-09-2004 , 10:11 AM
Registered User
Join Date: Aug 2004
Posts: 18
hahah thanx. im tryin to exrude the bottom faces of the helmet and i just experimented with bump maps and im lookin for a net to put on the helmet. should be up shortly.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads