Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 03-10-2004 , 05:24 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
sculpted out the walls

Attached Thumbnails
# 17 03-10-2004 , 07:32 AM
AlphaFlyte's Avatar
Subscriber
Join Date: Nov 2003
Location: Sweden
Posts: 326
Geez it's scary already. Looking great.


Currently working on reclaiming Space
The Salvation Prophecy
# 18 03-10-2004 , 01:23 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
The chains look a bit too large.

# 19 03-10-2004 , 03:04 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
yea i made em large just so i can see them real easy. ill reduce the size later on

# 20 03-10-2004 , 03:17 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
im gonna texture the walls and the floor(im gonna sculpt out the floor now) to be rocky looking. this will be my first attempt at texturing so i am gonna be practicing a couple of times.


and does any1 know how to achieve this look in my render.

Attached Images
# 21 03-10-2004 , 03:30 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ok. i sculpted out the floor. i might texture to be sand instead of rock.

Attached Thumbnails
# 22 03-10-2004 , 06:22 PM
Elemenopee's Avatar
Subscriber
Join Date: Jun 2002
Posts: 57
i really wouldn't consider myself knowledgable on this...so take it with a grain of salt. But that picture you showed asking how it was done to me looks like there was a fair amount of depth of field used and a lot of post prosseing work in photoshop


The only constant is change...
# 23 03-10-2004 , 06:24 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ahhh ok. thx ill try to do some research on it.

# 24 05-10-2004 , 02:55 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ok added a cage. ill work on the shadows later.

Attached Thumbnails
# 25 06-10-2004 , 01:01 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
update

Attached Images
# 26 06-10-2004 , 02:43 AM
t3logy's Avatar
Subscriber
Join Date: Mar 2004
Posts: 159
Much better!


All great projects succeed one step at a time. One lone step firmly placed.
# 27 06-10-2004 , 03:04 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
messed around with some settings and stuff in paint shop and got this.

Attached Thumbnails
# 28 10-10-2004 , 12:23 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
ok. i have another idea. but i need opinions. since the topic is a nightmare i was thinking mayb i could make the reaper chase the camera. quick concept.

# 29 10-10-2004 , 12:30 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
.

Attached Images
# 30 10-10-2004 , 03:03 AM
Psuedo Realizm's Avatar
Registered User
Join Date: Oct 2003
Location: In front of my computer
Posts: 258
he definitely scares the hell out of me


AIM: Psuedo Realizm
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads