Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-10-2004 , 11:26 PM
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Oct/Nov - Noob - MarkeMark

Right, this sounds like a scream! LOL

I'm a massive Zombie/Horror film fan and can't wait to get my teeth into this challenge (pun intended).

My initial idea was inspired by a painting which was painted by a friend of mine (see attached image). With Aaron's permission I intend to duplicate the scene of a man hanging by his fingers from a multi story building.

In the foreground will be loads of zombies leaning over and grabbing at him and in the background will be the empty streets of London (28 Days Later style) with upturned cars and the odd zombie for good measure.

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# 2 02-10-2004 , 11:28 PM
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corny puns aside, i think this is a great idea and cant wait to see it finished


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# 3 03-10-2004 , 08:16 PM
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Here is the composition of my scene (Please excuse my bad acting).

Just this moment realised that I have a lot of modelling to do for this scene.

Mark user added image

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# 4 03-10-2004 , 08:36 PM
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lol. Its a freaky scene and u're actually a fairly good actor!!!!


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# 5 03-10-2004 , 10:38 PM
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Hahahahaha! I just love that second pic! user added image I really think it is hilarious how you incorporated yourself (that is you, isn't it?) into the pic! I can't wait to see the modeling progress! I will be sure to keep checking back! user added image


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# 6 04-10-2004 , 12:20 AM
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great composition! Definitely looking forward to it user added image

# 7 04-10-2004 , 02:08 AM
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Haha. Cool. Is that the camera remote controll you're holding? :p


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# 8 04-10-2004 , 06:17 AM
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Oh crap! Another awesome competitor!

Good concept, excellent composition. Looking forward to seeing this.

t3


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# 9 04-10-2004 , 07:05 AM
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Is that the camera remote controll you're holding?

Peltra: Yes, that is the camera remote in my hand. Maybe I thought the Zombies could be turned off. Ha, Ha.

Cheers people, the poly count is going to be sky high on this one.

Mark :hurt:

# 10 06-10-2004 , 10:32 PM
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I have started to model the street scene first.
London buildings are very random so this many take some time.

Mark user added image

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# 11 07-10-2004 , 08:37 AM
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I like what you're doing here. You could also try projecting the sky onto a hemisphere, might look better.

nice work so far user added image

# 12 09-10-2004 , 04:05 PM
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Here are a couple of London style shop fronts with flats above them.

And the UV map.

Mark user added image

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Last edited by markemark; 09-10-2004 at 04:09 PM.
# 13 17-10-2004 , 02:10 AM
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Looking intresting..
Looking foward to watching this one develop further..

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# 14 19-10-2004 , 10:41 PM
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Another bit of bad acting (and bad skin).
This is the head of the main character, the one hanging by his finger tips. I hope to get him looking very scared.

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# 15 20-10-2004 , 12:36 PM
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A bit more shaping and here is the wireframe too.

Mark user added image

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