Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
If I find the time then I'm going to try and morph the creature using blend shapes (which I have never used before). Maybe even an animation? Who knows?
The Maya monster is GREAT. Sometimes we spend to much time with the beast. Do your thing & consider approaching your morph in after effects PB. You can find a morph plug in for it.
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