Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 23-10-2004 , 01:29 PM
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Join Date: Nov 2002
Location: Bulgaria
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Oh I wish I could practise ken do too.. user added image Regrettably there are no much school here...

I used a chrome shader from a AW shader library. Its not diffucult to make though. YOu just need to pick up the proper reflection map. For my blade I used a picture of a BMW user added image


Gonna bring enough noise to wake the deaad

Last edited by Simo; 23-10-2004 at 01:32 PM.
# 17 25-10-2004 , 05:22 AM
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Join Date: Oct 2004
Location: Sydney, NSW, Australia
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No not Kendo.
I studied in Hai Dong Gum Do. Its a Korean sword art that ustilises the Katana and follows the way of the samurai.

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