This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
adldesigner.. thnx Kurt.. huuh? you =(..? man you rock..!
i've been modelin' for pretty much as long as i've used maya.. around 9-10months.. :p
"3 images", you mean the wire thingy?.. it's a *.gif.. i just sceen shot the stuff i wanted, fixed them up in photoshop in the same file.. and jumped to Image Ready.. then you just make new layers in the bottom window in the animation section.. each animation layer you hide/unhide layers accordin' to your stuff.. then you Save Optimized As.. (did i make any sense..? lol)
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off