This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
adldesigner.. thnx Kurt.. huuh? you =(..? man you rock..!
i've been modelin' for pretty much as long as i've used maya.. around 9-10months.. :p
"3 images", you mean the wire thingy?.. it's a *.gif.. i just sceen shot the stuff i wanted, fixed them up in photoshop in the same file.. and jumped to Image Ready.. then you just make new layers in the bottom window in the animation section.. each animation layer you hide/unhide layers accordin' to your stuff.. then you Save Optimized As.. (did i make any sense..? lol)
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