I read this, which made me wonder...Originally posted by KaMaKaZ!
hey guys, id just like to let you know that the reason its dense, is because i used the sculpt polygons tool, im not sure if ill have alot of time at the competion to get very meticulous, does anyone know a relatively efficient way to make organic models? we have 2 days in order to model skin and animate the whole thing, so i think i shouldnt spend more than an maybe 2 hours on a single model considering i need to create the environment as well
_J