Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 28-01-2005 , 07:22 PM
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Thanks Mike

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"I THINK, THEREFORE I AM"
René Descartes

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# 17 29-01-2005 , 06:04 PM
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some updates



"I THINK, THEREFORE I AM"
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# 18 29-01-2005 , 08:37 PM
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its head



"I THINK, THEREFORE I AM"
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# 19 31-01-2005 , 12:24 PM
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Updates



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# 20 31-01-2005 , 06:57 PM
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Dae I must say I really like your model. Very simple idea executed very well. Looking forward to the finished item. It will be a honor beating you into second place user added image.

# 21 31-01-2005 , 10:18 PM
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Duudde! Looking good!
I will be interested to see the textures. Are you going to ad any more detail like "A LAZER PHAZER! " or something?
Cool and it is good to see you back in the game!


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# 22 31-01-2005 , 11:47 PM
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About that aliens kill human game. There is one, its called "Destroy all humans" its pretty new so the graphics and stuff dont suck and has some pretty cool gimmicky things in it, so just to say my say.

# 23 01-02-2005 , 09:24 AM
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Thanks

Lonepig: Thanks lonepig, very simple when compared to yours, I tend to be a "less is more" kind of guy, good luck with the second place thing, I dont mind as long I can be King of the world hahaa…:devious:

surfermcd: Thanks, nice to see you back at SM, sorry no phaser for this guy maybe one of his cronnies will have one, working on the textures now.

alienscience: Looks like it is pretty good game going to have to play it some time, thanks.

ok the total poly count is 5216
uv maps have been layed out they consist of 2x1024 maps.

https://www.mvorster.co.uk/project_im...ha_08_wire.jpg
https://www.mvorster.co.uk/project_im...Cha_headUV.jpg
https://www.mvorster.co.uk/project_im...Cha_bodyUV.jpg

Daeuser added image


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk

Last edited by dae; 01-02-2005 at 09:26 AM.
# 24 01-02-2005 , 05:50 PM
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That is some nice uv mapping there brother! Not over complicated and easy to understand what is what. Damn! I wish mine were that nicely laid out.
Man you work fast too! Keep it up.


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# 25 02-02-2005 , 11:20 AM
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Thanks surfer, they didn't take too long thank goodness, now I got to try and create a texture.

I work on it during lunch and as soon I get home, I wish I had a whole day for it.

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"I THINK, THEREFORE I AM"
René Descartes

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# 26 02-02-2005 , 03:53 PM
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"I THINK, THEREFORE I AM"
René Descartes

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# 27 02-02-2005 , 04:41 PM
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Update



"I THINK, THEREFORE I AM"
René Descartes

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# 28 02-02-2005 , 06:51 PM
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whoa very cool so far! will you use a normal map or a bump map?

# 29 02-02-2005 , 07:04 PM
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thanks man, I will be using bumps for him.

Daeuser added image


"I THINK, THEREFORE I AM"
René Descartes

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# 30 02-02-2005 , 08:54 PM
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yup yup! Looking sweet! Can you put a few small blemishes on his front side too? The back looks mean tho!
Can't wait to see his face!
Keep on truckin!


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