This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Well if i send it with pm you could probably not download it since you can't see my screenie neither so i attached it :s the tool setting is on keep faces togheter so i don't think that is the problem ?
The problem with the second "The lines stay normal" is with the lines that go over the entire cilinder they keep going straight.