Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 13-07-2005 , 06:20 PM
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Lookin good Dae! user added image Love the moody lighting!

Cheers!
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# 17 14-07-2005 , 09:04 PM
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# 18 15-07-2005 , 07:09 AM
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nice and atmospheric test scenes! user added image

the light bouncing off the cobbles is good too if just a little bright - they would be all dirty and probably never have been cleaned user added image

# 19 15-07-2005 , 01:12 PM
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very nice lighting

and I'm pretty much assuming that, if you have the time, you'll add some dirt and stuff to the cobblestone

# 20 15-07-2005 , 01:18 PM
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Thanks, I should finished the bulk of the buildings, I will then do the characters then make a start on the textures.

Dae


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# 21 17-07-2005 , 06:27 PM
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# 22 18-07-2005 , 09:41 AM
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# 23 18-07-2005 , 10:37 AM
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that lighting really gives the composition a moody atmosphere

Btw if you want any cobbling references then I found this - fan diagram (for road curves?) 3/4 way down
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cant wait to see the final image user added image

# 24 20-07-2005 , 03:12 PM
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G'Day Dae! Fantastic stuff so far, the cobblestones are coming up a treat!:attn:

# 25 21-07-2005 , 08:41 AM
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thanks

Thanks tick135 those refs,
thanks priimate, your scene over at slw is looking mighty fine,
should have an update later tonight

dae


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# 26 31-07-2005 , 10:05 PM
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Dae,

As usual a great entry from you, nice atmos in the scene. Can't wait to see it with the characters in it.


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# 27 02-08-2005 , 11:34 PM
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man, ur work gets better and better doesnt it user added image
luv the scene keep it up man


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# 28 09-08-2005 , 01:06 PM
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Update

thanks guys
started on the Jack character.

Dae

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# 29 09-08-2005 , 01:07 PM
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in the scene
Dae

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# 30 09-08-2005 , 01:45 PM
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looking great!

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