Originally posted by t1ck135
About 2000 faces/4000 tri so is that way too much for a game character nowadays? I know I can simplify the model at a later stage for something like a game though.
Well,
Not anymore as far as I am aware... Half Life 2 (Source Engine) can user charaters with about 7000 - 10,000 faces. Valve recommended 5000 - 7000.
Mike might disagree as he is the man who wrote THE book...
Chris (formerly R@nSiD)
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