Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 18-09-2005 , 09:15 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
nice mesh on the feet! user added image

looking good


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 17 18-09-2005 , 02:48 PM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

update



"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk

Last edited by dae; 18-09-2005 at 02:50 PM.
# 18 18-09-2005 , 03:35 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
It looks good but I think you ned to give him that hunched look as the image shows. Bigger softer looking chin would help too, as hes still looking like Mr Incredible.

Neat modelling though

Jay

# 19 18-09-2005 , 04:50 PM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 20 02-10-2005 , 08:51 PM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 21 02-10-2005 , 11:00 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
hahahaha:attn:


Environment Artist @ Plastic Piranha
www.joopson.com
# 22 03-10-2005 , 07:28 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
hehe, nice take on it user added image

have you started texturing the original model yet?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 23 03-10-2005 , 08:08 AM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780
thanks, no I have not started texturing, as I dont really know what I want to do with him.

I will have a think about that today.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 24 03-10-2005 , 09:05 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
How about reconceptualise the character in a matrix-like world?
Maybe a take on the idea that he is just a plain old kid but when he puts his VR headset on at home, he becomes boogerman and there are computer viruses in the VR game that you write 'bogie' programs to destroy. You release them in the world by picking and flicking from your nose otherwise known as your BLIP - Bogie Liasion Interfering Production center.
Then again, keep it simple... user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 25 08-10-2005 , 09:14 PM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

Update-textures



"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 26 09-10-2005 , 04:48 PM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

texture update



"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 27 10-10-2005 , 08:03 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
cool, its looking good user added image
is this his 'pre boogerman' costume in a superman style?
and did you get him under 3k tris?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 28 10-10-2005 , 08:27 AM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

thx

thanks t1ck135, yeah this is his pre boogerman costume,
Suit Boogerman 2708 tris

and the other models
Classic Boogerman 3158 tris
Matrix Boogerman 2616 tris

Your little Samurai is pretty cool, love his out fit.

I find it hard to do a cartoon style model, like my samurai dino I really wanted him to have the cartoon style and he ended up no were near it, maybe my next model.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 29 10-10-2005 , 10:02 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
ah I'd forgotten about your dino samurai which I have to say is great user added image I think it looks perfect, like a character out of a samurai fantasy game or matrix type game.

Might try and photoshop sketch a cute variant of your dino if I get the chance this week (if you dont mind) user added image

Nice start to the texturing on the suit btw, looks like you're hand painting it all.


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 30 10-10-2005 , 10:14 AM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780

Originally posted by t1ck135
Might try and photoshop sketch a cute variant of your dino if I get the chance this week (if you dont mind) user added image

sure no problem,
the textures yeah all by hand. (hopefully it doesn't to bad)
https://www.mvorster.co.uk/SimplyChal...an_Suit512.jpg

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads