Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Thanks for advices, guys. I have no much experience in 3D, in fact I'm just learning how to model only. I have some experience in animation, but only in 2d traditional approach. But, I´ll follow with the model, to see how far can I go. Here's the progress I did today. I converted Michelle to SubD, to model more easily. I see tons of people that hate working with SubDs, but I love them.
Now, a preview of final appearence. I was affraid fails in modeling would highlight too much, but with this "dulll" material, They disappear a little. I hope...
Modeling finished. She looks reasonable to me by now. Maybe I could improve some parts later, but now I'd like to go into ZBrush, and have some fun, doing the displacement map!
Yes, ShadowKing, I agree with you. Unfortunatelly, this is the kind of thing I'll learn only with experience. Much experience. But as I said before, I'll improve her body more later. So, if you guys have more comments to do, feel free to do. I'm relatively new in modeling, and I apreciate advices from experienced people with pleasure.
Post a side view of the face as I think the chin juts out and the eyes are too small and sunken under the eyebrows. Either that or the forehead is too prominent - can't quite make it out from the angles.
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