Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 25-10-2005 , 02:26 AM
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ah good point, i hadnt thought of that user added image
Thanks


There's nothing normal about normals. In FACT i think the are abnormal.
# 17 25-10-2005 , 08:03 AM
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Heya user added image

That phone looks awesome! Nice modeling and texturing. Your mouse looks cool aswell. I would second blazer on the feet UV's, other than that, great job overalluser added image Keep it up!user added image

Mills user added image



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# 18 25-10-2005 , 09:13 AM
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Thanks for the input MainlineX, i redid the uvs on the feet. user added image

Well, i think my mouse is about done. I could do some bump maps on the shoes and stuff, but your not going to see it, so im not going to waste my time..

Now why is he so happy?
Not because he's just found cheese,.. but.. because he's fallen in love..

So next comes his beatiful mousette.

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There's nothing normal about normals. In FACT i think the are abnormal.
# 19 25-10-2005 , 10:17 AM
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scene test render, with him textured.

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# 20 25-10-2005 , 03:15 PM
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Great modeling andtexturingon the telephone, i just donĀ“t like so much the ouse on it are you going to work on an animation or somehting with both? user added image


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# 21 25-10-2005 , 04:44 PM
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lol, i would like to, but im the worst animator i know user added image i really really suck, just dont seem to be able to pick it up.
But it is tempting. They would be good characters to animate.
I have finished the girl mouse, i will post her shortly.


There's nothing normal about normals. In FACT i think the are abnormal.
# 22 25-10-2005 , 05:04 PM
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Ok heres the chick mouse.
Trying to think of a name for her.. they gotta have names you know. Otherwise they feel lonley. user added image man im full of crap..

Ok, im not real happy with the textures yet, but getting there. I might put some flowers on her dress, maybe a button or two.
I would like to clean up some texturing around her face also.

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There's nothing normal about normals. In FACT i think the are abnormal.
# 23 26-10-2005 , 03:51 AM
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Hi everyone.
Well, i retextured daisy (Lady Mouse) and im much happer with this one. If i was mouse i would date her user added image .. then again im desperete lol
Also made her nose longer, so she looked a bit more mousey.
Hope you like her.

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Last edited by antiant; 26-10-2005 at 03:54 AM.
# 24 26-10-2005 , 08:35 AM
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This will probably be her pose on the telephone

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# 25 26-10-2005 , 11:58 PM
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Finally i have them both in position in the scene. Not sure where to go from here, i might make an old telephone book next to it and a bit of junk to make the scene look a bit more realistic.

Think im going to change my lighting as well, maybe use GI rather than FG.. Finding it hard to he a decent render

Also i plan on changeing the background colour to a light green, so the phone i not lost with the dark colours.


Hope your all having a good day.

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Last edited by antiant; 27-10-2005 at 01:11 AM.
# 26 27-10-2005 , 03:49 AM
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well i think this is looking better,

Please crit guys, i need your help user added image
I hate spamming my own thread

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There's nothing normal about normals. In FACT i think the are abnormal.
# 27 27-10-2005 , 05:49 AM
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my renders are much nicer now. almost happy with them user added image

Next im modleing a ink bottle, that the mice knocked over. Theres going to be ink footprints all the way to the phone.

Im now rendering with GI, and HDRI - render is about half hour, for 640x480
2 lights in the scene.

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There's nothing normal about normals. In FACT i think the are abnormal.

Last edited by antiant; 27-10-2005 at 06:22 AM.
# 28 27-10-2005 , 02:52 PM
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some ink they stepped in.

If you see something wrong give me a shout user added image
Maybe i should have modeled a nude. That would have created a bit more interest :p

Next im modeling is a vase, and a daisy or 2 in it.

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# 29 27-10-2005 , 05:30 PM
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and the vase

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# 30 27-10-2005 , 06:15 PM
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whoa, did you say half an hour to render one frame? you must be a patient man. no wonder your phone is looking so real.
i love your texturing of the mouse and mousette (or should i be calling her daisey?)
one thing, though. where the table meets the wall. it seems to end too suddenly. the edge seems too sharp to me. maybe, you could add a bit of bevel, to soften it a bit? or maybe add shadow falling on the wall...

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