Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 26-11-2005 , 01:28 AM
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whoops

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# 17 26-11-2005 , 07:47 AM
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Very nice Job! Details looks awsome!user added image

# 18 26-11-2005 , 08:43 PM
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Looking good Nice Start!!

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# 19 26-11-2005 , 09:48 PM
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yo guys, redid the tail...

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# 20 26-11-2005 , 09:56 PM
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some nice detail on the rotars keep it up man.

# 21 27-11-2005 , 12:46 AM
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Dude! You are so detail obsessed its not even funny user added image :lmao:. No, great model so far, and you really are keeping to your very high standard. KeEp It Up MoN, yOu OwN!


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# 22 27-11-2005 , 06:18 AM
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Definitely looking good so far, Metallic. Nothing to crit on yet, I'll definitely be checking in later user added image

# 23 27-11-2005 , 09:45 AM
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:| thanks matt. lol.

# 24 27-11-2005 , 06:24 PM
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yo guys, this is the heli so far, at the moment, im fixing up the vertices, as u may notice the lines on my copter... i should be officially done with the modelling towards next week

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# 25 27-11-2005 , 06:26 PM
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surprise surprise(not if you studied that render above) i made this copter some doors!

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# 26 27-11-2005 , 09:31 PM
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it's really starting to take shape user added image

Watch your windows, though, they look like they may be getting a little lumpy near the edges. I think the tail may be a bit too thick and/or a bit boxy. It's lookin' good though, man. smooth out those edges that you had to create and you should be all set. Keep it up.

# 27 27-11-2005 , 09:46 PM
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user added image :eek2: :eek3:
Do I have to say something? Its cool as a Jamaican Bobsled Team user added image or tight as spandex! Whichever you like user added image


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# 28 27-11-2005 , 11:46 PM
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Thanks FB, and Matt!

hey all, this pc isnt really helping my renderings, as u the last render, it had amny flaws, rendering flaws, when i try cranking some of the attributes up, maya shuts off, so i have to keep it low, however, i was confirmed my new pc is arriving this weekend, so then i can show ya'll more pleasing renders hopefully, but this is all i got so far..worked on the window shaders......

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# 29 28-11-2005 , 12:45 AM
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Great work , but what are those huge guns on the sides all about ?
The challenge is realistic ????
Does that chopper really have those ?

# 30 28-11-2005 , 02:14 AM
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Fantastic work, and very fast! Are those objects on the sides rocket pods?

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