This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
That Game boy was the only handheld game system I ever had and I loved it to death. The crease looks right. There is no crease around the screen. I personally am looking forward to it being textured.
What do you intend to do with it after that. Maybe make a game to project on the screen in a little animation or something like that. :p
Good stuff thought
"You can live for yourself today -- or help build tomorrow for everyone" _LIVID
You already know I'm no pro at this, but what if you split the surface of the circle with 8 lines - two horizontal and two vertical to create the cross, then two more horizontal & two more vertical near the edges of the circle.
You should end up with a split up circle with a cross in the middle. Then just extrude the face inwards?
I'm pretty much done with the top now. The only things left are the sides that misses some button and things. A problem though is that the only reference pics I have on the sides are teeny weeny, so I'll I have to guess a little.
The dots in the highlites are rendering artifacts and not because of bad geometry...
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