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# 16 22-12-2005 , 08:24 PM
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yea.. i'm imprssd of my own work for the moment.. (you can tell i didn't model alot huh?? user added image )

this colour looks better i guess ... but still, i did'nt find any good combinations to create a nice metllic 'carpaint' -shader

now I just heve to go in and create a nice couple of cables.. will take some time

JAY:<b>Whats with the rug?</b> sorry if i disapoint ya with my bad english, but what does rug exactely mean..

thanks you all.. really !

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# 17 22-12-2005 , 08:25 PM
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... oh BTW .. yes i HAD to use some reference now... to difficult otherwise.. user added image

# 18 22-12-2005 , 08:27 PM
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rug is the carpet like object beneath the wheels

Jay

# 19 22-12-2005 , 08:28 PM
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comeing together nicely jornkes

is always the smaller bits that take the time what you going to use for the cables ?? nurbs??
Vis

# 20 23-12-2005 , 06:11 AM
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jay: ow.. aha.. now i see, ok true..true user added image) just thought it would look more like home you know.. nice little item to make the environament more comfortable.. I should make a couch too user added image)

yes.. nurbs > polys > then subdiv or maybe just live it like nurbs...

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# 21 26-12-2005 , 04:58 PM
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it's xmas

merry christmas and a happy newyear everyone!!!


added a new shader and motorcap...
starts to look nice I think.. and quite realistic too huh..

# 22 26-12-2005 , 05:03 PM
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merry christams everyone! and a very healthy newyear !

I added a nice shader and made the motor "closure" ( or however it may be called)

starts to look more realistic don't you think?

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# 23 03-01-2006 , 02:37 PM
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i've just been workin on the lights now..

does anybody know how i get some glow on the lights..

and I love the clay renders I've seen on this site.. any one a sugestion on how to do so?

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# 24 03-01-2006 , 03:10 PM
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Very cool, I like the look of the metal around the seat area.

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