No prob about the recommendation. I'm keeping score, btw.
@farbtopf:
I think it's good to learn some traditional animation before diving into 3D animation. In fact, every professional animator that I know has had at least a little bit of experience with some form of traditional animation, whether it be hand-drawn or stop-motion. If anything, it gives you a chance to practice those drawing skills that many people seem to neglect nowadays.
Mostly, with traditional animation, you can focus on learning timing, posing, and all those great principles of animation without having to learn the intricacies of 3D animation software at the same time. I know it really helped me. By the time I started to learn 3D animation, I already understood animation, so all I had to learn was the 3D part.
how do you track down local 3d game companys or any thing gerneraly in the comerical art world?
there dont go to the local job centre - they just want to put you in a factory or supermarket
Papers even posh papers seem to rarely have postions and if they do they want 2-3 years experiance! and several programs which is though when still getting to gripswith one..
so how do you get around these hicups?
do you lie about experiance is 3 years learning at univeristy experiance?
how do you sell your enthusiaum to the subject at an interview and erm.. what makes a great portfoilo
phew lots of questions!
P.s im from manchester uk 2nd year at uni doing animation illustration hugely indept so difficult to leave my deadend job desperatly seeking any experiances for summer!
and other sites like that also have a lot of job ads for the gaming industry.
If your portfolio is good and shows good potential, it'll usually score you an interview if nothing else. But you can be the most enthusiastic person in the world, but you have to show you can do the work they need done.
Well I was under the impression that Maya 7.0 could import Catia Models. I haven't tried it yet, as I'm still on Maya 6.0 (need a few extra $$ before I can upgrade)
I am going to the Digital Media Festival here in Melbourne next week. Concentric will be there (Distributor of Maya and Catia in Australia), I will ask them exactly how its done.
I work as a freelance illustrator with 15 years exp in 2d and 5 years in 3d. I own my own company and most of my work comes from old clients built up over the years.
Cheers
I have a Bachelor of Fine Arts degree from the University of Oregon in the US. I focused my work on graphic design, video production, and stop-motion animation. There wasn't much in the way of advanced 3D courses when I was in school, so I had to do nearly all of my 3D learning on my own time. This ended being a good thing for me, because I learned how to read the f-ing manual and look stuff up on the internet.
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