This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I just want to say thanks you guys so much for your encouragement :p , it really keeps me going and learning! Through just this one project I have learned so much about maya.
try a few more example layouts or sketch some basic ideas down and see which one grabs you the most. I like the basic futuristic greys and blues you've used.
Hey eldwick - definitely a futuristic environment is the way to go. Don't worry too much about your drawing ability - after all it's just about getting it straight in our head.
I agree with T1ck - the blues and greys will work well with your models.
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