Thanks acid44. There goes my final images, unless someone has some crits to do.
My uvs and color maps. On second map there's some empty spaces, cause I had intention to make more elements for this char... Maybe I can do next days, I don't know.
Maya viewport (wires)
The same, without wires
Directional light + 3 point lights, no ray trace. I think this render looks too dark...
FG render
A large image, showing some modifications on her weapon. Click on image, for a larger version.
And thats it. Thanks for all those (few) fellows that commented and help me here.
The smirk on her face looks a little awkward in the first render but in the Final Gather render it looks sweet. Not sure why. I think it may be on the Directional light + 3 point lights render she appears to have a bit of a 5 o'clock shadow from the lighting.
Anyhow, goodluck in the competition and let me know how you do!
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