Sure, but the proportions are quite off at the minute, and by the looks of it, it would be a pain in the arse correcting it with such a dense mesh. (unless you can lower the subdivisions) you should work from as low a mesh as poss, then when your happy you have all the detail possible with the current mesh, you could sub divide, and continue sculpting, if you get too carried away with subdividing before all the detail is put in you leave youself with a serious uphill battle and will be left with lots of perculiar deformations in the mesh like you have. Once you have a shape to work with then I would transfer to Zbrush to add the finest details.
If you believe in telekinesis, raise my right hand.