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# 16 16-02-2007 , 10:30 PM
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scene looks nice, and how you fixed the lighting user added image

about the lamp, arnt they ment to be shiny gold?

# 17 18-02-2007 , 03:06 AM
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Originally posted by marlonjohn
scene looks nice, and how you fixed the lighting user added image

about the lamp, arnt they meant to be shiny gold?

Yes, and it is, but the thing is that I used a blinn with a ramp shader (I do believe) and applied my glass material to the ambience, as to give it the glossy metalic look. It doesn't show too well for some reason to do with the light that I have on the inside of the lamp. I'll probably have to work on that...

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