This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
This is how Kurt did it in the dragon tutorial
it also works for horns
u just extrude twice into the mesh
then extrude about 3 times outwards well scaling
u need to merge the vertex for the last one at the end if u want the tooth to have any kind of a sharp point
fogot to mention that
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