when the cats away the mouse comes out to play:attn: ,Originally posted by mtmckinley
yep, the texturing is planned to be included. My wife is going to be out of town all week next week, so hopefully I'll have time.
having the 'look' of high poly and actually being high poly are two different things. i think he literally means creating both a high-poly and a low-poly model of the same object/character and showing the differences taken when texturing, etc.Originally posted by jali
do you mean making a base mesh then taking into someting like zbrush or mudbox sculpting the hell out of it creating normals then baking them, and appying them to the low poly to give it the look of the high poly