Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 25-05-2008 , 03:42 AM
Acid44
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lookin good man

the forearm does look a bit thin and i would model the bosy straight so its easier to rig(just my opinion...)user added image

# 17 25-05-2008 , 05:19 AM
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thanks for your comments guys,

so i guess NeoStrider is right my forearm is thin user added image .

alright i hope ive made it big enough?

and yeah i was surfing in youtube about Ghost Freak and i reliazed that his head is different then wat i have created so ive changed the head.

here is the youtube video about him

https://www.youtube.com/watch?v=QcQkS8XtiQU

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# 18 26-05-2008 , 04:48 AM
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ive decided to make all the Evolution of ghost freak from the first stage till the third.

i havent textured it but iv just modeled all 3

here is a picture of the 3 stages

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# 19 26-05-2008 , 04:50 AM
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First Stage

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# 20 26-05-2008 , 04:51 AM
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3rd Stage

C&C Please,

Thank You

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