Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 26-07-2008 , 11:18 PM
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# 17 26-07-2008 , 11:50 PM
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cool

howd you make the curves? ep curve tool?




that's a "Ch" pronounced as a "K"

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# 18 27-07-2008 , 12:01 AM
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extrude face along a CV curve. The one in the middle is a bridge with a few divisions that I moved downwards a bit.

Here's the wireframes:
https://img179.imageshack.us/img179/7267/temp2wp7.th.png

And here's approximately the angle I'm going for:
https://img167.imageshack.us/img167/3699/temptj1.th.png
I moved things around a bit to get the best scene... (the door was supposed to be opened from the other side, but it won't match my environment nor the fridges frame(the angle from which it is ****ed up) )

C&C please
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When in doubt, delete history and freeze transformations.

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# 19 27-07-2008 , 06:34 AM
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Very nice work BennyK! user added image

# 20 27-07-2008 , 08:50 AM
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Great job!
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Finished work
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# 21 27-07-2008 , 10:26 PM
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# 22 27-07-2008 , 11:34 PM
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Progress



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# 23 27-07-2008 , 11:38 PM
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in the hypergraph or outliner you can remove things from a group of you middle mouse click and drag it out to the world




that's a "Ch" pronounced as a "K"

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# 24 28-07-2008 , 04:49 PM
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really nice job so far benny k - and great choice of model. a scummy fridge is perfect for this challenge. user added image

# 25 29-07-2008 , 06:15 AM
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Thanks Chirone... MMB just saved me about 10 minutes user added image .
I'm currently redoing the strips from the last post because Maya crashed last time and I've just noticed my progress wasn't saved user added image which is very weird because I was sure I saved it :headbang: :headbang: :headbang:

Still need help with the wires though (my last post)...

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When in doubt, delete history and freeze transformations.

My latest snake game
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# 26 30-07-2008 , 05:24 PM
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Extrude along curve?

# 27 30-07-2008 , 06:26 PM
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Originally posted by Zel712
Extrude along curve?

I thought it would have been quite tricky but it went out well...
Is it just me or the site experienced quite a downtime yesterday? I worked on my model a bit, finished the strips(again) and wires but I had nowhere to post it...
Well, here it is:
https://img131.imageshack.us/img131/8917/tempso9.th.pnghttps://img131.imageshack.us/img131/5193/temp2hd0.th.png

There's something I feel I forgot to mention...

Oo, right... I'M 16 :attn:

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When in doubt, delete history and freeze transformations.

My latest snake game
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# 28 30-07-2008 , 06:30 PM
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damn you young ones! if only i knew about this stuff back in the old days user added image

nah, it wasn't just you, simply maya was down for a long long time...
i thought it was just me, but all the other webpages were working, and simply maya wasn't working on both uni and internet cafe computers.

then my friend pointed me to https://downforeveryoneorjustme.com which told me it was down for everyone




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 29 30-07-2008 , 11:18 PM
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# 30 31-07-2008 , 12:46 AM
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