This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Much better!
a few critics:
*The top of the head has a huge bump on it. it doesn't look right.
*The eyelids are too thin and the area at the sides of the eyes doesn't look realistic.
Benny
When in doubt, delete history and freeze transformations.
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