I've been experimenting with generating normal maps, and if i create a normal map with Zmapper sometimes the corners look kinda weird,also the seams are very pronouced and so i will have to generate another normal map in Xnormal and then tweake it in photoshop. Another way that is easier and i have gotten better results that zmapper is to generate the normal map in zbrush without zmapper but the map doesnt have as much detail.
Using the latest version of Maya!!!!
My ultimate goal is perfection!!!!
Last edited by Mickeal_alex; 04-03-2009 at 03:37 PM.