This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
You should always make a new shader if you are going to add files and what not... Just right click where it says colour in the lambert attributes and go to break connections.
this is assuming you have added a file to the lambert.
(you can also break connections in the hypershade)
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