This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Doing some tests with the fastskin shader any feed back welcome, thanks for feed back nextdesgn I think it was the angle of the head that made the ear look to far back...dave
for me, the fast skin doesn't look like its doing anything.
I like the model, did you use any references or just make it up? cos if its the latter then its really good. I kinda know what nextDesign was saying about the form, but tbh its your first head so just get it done. Once you do more heads you might see what could be different or how you would topologise it in a different way. for now just finish it, that is the pot calling the kettle black tho. I need to finish some of my projects.
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