I did not spend any time cleaning the model up hammer. Normally I UV my stuff and clean it up before posting it.
The handles will be where a lot of stuff is kinda wonky. I had to add thickness and since maya only has extrude it creates a lot of garbage where there are tight corners. There are lots of faces that can be deleted.
I spent some time making it look okay for the render but it is far from my normal standard.
That would make a good texturing project though as it is not overly complex and does not have a lot of complicated parts.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 21-11-2010 at 12:22 PM.