As in, using the Edge select? There was a menu in which the objects can be selected by clicking on their name, what was it again and where can it be found?I hope Genny does not mind, the two boxes have to share the same space so zero down the translate in x,y and z for both boxes then run the bake, use outline to pick the boxes.................dave
Anyway, I've added them by having menu open and duplicating, then adding the new cube. Yeah, finally have the textures on the hypershade. Thanks.
The only problem would be that the exported texture has edges colored different. Should it normally be that way?
And I've seen some people exporting the maps with the edges of the mesh over them, how do they do that?