Wow the one on the left looks nicely splitted hehe, maybe it's simple but ugh, you don't want to see how I split them xDYou need to add edges to your bevel and make the offset smaller, the left one I had to soften some of the edges, middle is a normal map looks a little wonky, right is a bump map look OK none of these are smoothed............dave
Yep I totally noticed.yep yep just trying to save you head aches down the road. Other packages I have used will let you bore a hole like that and will automatically add the edge in for you but maya will gladly make the whole then send you a nasty-gram when you try to use it. heh
Oh I see.There is a bunch of baggage that comes along with booleans in all modeling packages and that is why people tend to avoid them. However, as long as you learn the rules they are very powerful and I like to use them.
Alright,You can use a cylinder as a template and just cut around with the split polly tool, does take longer...............dave