Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 07-04-2003 , 02:07 AM
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Checked out your site, nice stuff man, very nice.


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# 17 07-04-2003 , 02:50 AM
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Great texture!

# 18 07-04-2003 , 03:41 AM
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I like that a lot but I liked the werewolf effect hair as well- had a more evil look. How can you produce two things that are that cool!!

# 19 07-04-2003 , 03:42 AM
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I just made the flame look in photoshop.... Used the same file just played wiht the colour...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 20 07-04-2003 , 05:41 AM
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Hoh, really really nice kurt! You and mike will be having a low poly battle user added image. BTW, welcome back to the challenges forum bud! Cant wait to see this form.


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# 21 07-04-2003 , 11:10 AM
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Hi Kurt,

it is looking great... user added image

btw. if you e.g. would use particles for let's say some "fire" hair... would it then effect the polycount... or would they count seperate from the figure... so the figure would contain the low polycount?

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# 22 07-04-2003 , 04:06 PM
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Thanks guy's...M mike is a lot better than I at low poly.....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 23 08-04-2003 , 02:23 AM
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All i can tell you kurt, is both you and mike are much better at low poly than me! And that will stay the same way for a lot of time to come.. lol. I dont even know how to make a model out of tri's, it confuses me on how someone could extrude and have triangles user added image... anyways, its a mystery to me.. heh. Keep it up user added image.


"I should call you sugar maple tree cause i'd totally tap that" haha

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# 24 08-04-2003 , 01:55 PM
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Its not that hard mate... just work in quads ate first then convert to tris.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 25 08-04-2003 , 09:28 PM
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Looks really good. I love the painted afect

# 26 09-04-2003 , 03:05 AM
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Nice touches- the texture detail is really nice. Does he need some pupils or darker colour in his eyes do you think?

# 27 09-04-2003 , 08:47 PM
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gooing really good,

# 28 09-04-2003 , 09:05 PM
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Thanks everyone!!!!!!!!!!


Just a small update. Been playing with his collar


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 29 09-04-2003 , 09:41 PM
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Was playing around and added wings.....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 30 10-04-2003 , 12:35 AM
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I think one thing that might help the texture a lot is to show some sort of texture (as in surfacing) to the figure... like cloth, rock, etc. Right now it just seems to be colors.

Coming along good!

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